happy red knight

Game Over: Outcome(termination=<Termination.STALEMATE: 2>, winner=None)

Moves

c4
Nf6
Qa4
a5
Qxa5
g6
Qxa8
Ne4
Qxb7
Ng5
Qxb8
e6
Qxc8
f5
Qxd8+
Kf7
Qxd7+
Kf6
Qxc7
f4
Qxh7
Nf7
Qxh8+
Nxh8
c5
e5
c6
Bg7
c7
Bf8
c8=Q
Kg5
Qxf8
Kh4
Qxh8+
Kg5
Qg7
Kh4
Qxg6
f3
gxf3
e4
fxe4

Captured Pieces